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Old Aug 04, 2008, 11:25 AM // 11:25   #141
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Just think this is also a view into things to come in GW2 as well. GW2 will be easier probably. Cmon Anet keep the good times rollin let those hard core go play some other game where it takes a lifetime to get a +1 sword of everslayin or somethin.
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Old Aug 04, 2008, 02:41 PM // 14:41   #142
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Quote:
Originally Posted by squiros
there's a way to solo almost every area in the game with every class, invincibility is not the issue. the issue is peen size, to which i think the peen wavers should really get over it.

[shadow form] (before nerf or after) by itself is a crap skill. [shadow form][glyph of swiftness][deadly paradox] with the correct att's and equipment is a farming build.

[mending] and [balthazar's spirit] by themselves are crap skills. [mending][balthazar's spirit][healing breeze][protective spirit] with the correct att's and equipment is a farming build.

[stone striker] by itself is a crap skill. [stone striker][mantra of earth][glyph of swiftness][obsidian flesh][stoneflesh aura] with the correct att's and equipment is a farming build.

I could keep naming builds but see where I'm going with this? Every class has their own set of skills to solo certain areas of the game. Go outside the areas that these skills work in and these builds are worthless. You can hardly call that "godmode", and certainly not without considering every class's potential for solo farming. Which is a topic nobody wants to touch because it would mean dessimating all farming builds.

Why people are so disgusted that assassins have their own farming build I will never know. Perhaps their mother had an affair with an assassin which led to a rough home life. Or there was a ninja at their school that used to beat them up for milk money by the swingset.

Most people will say "it destroyed the economy". One item does not make an economy. And basing the economy on the fluctuating price of one item whose "value" is only to obtain two items in the game is just poor infrastructure, and is destined to destroy itself once the majority obtains these two items.

The use of ectos exclusively in high end trading is what "destroys the economy" as it does not reduce how many ectos exist in the game, but instead encourages hording. As is apparent in the fact that ectos have not risen in price beyond their normal fluctuation since the time of the shadowform/UW nerf.


/signed and double signed

Last edited by Damian979; Aug 04, 2008 at 07:53 PM // 19:53..
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Old Aug 04, 2008, 08:28 PM // 20:28   #143
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in all honesty

i dont give a shit anymore, they can do wtf they want
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Old Aug 04, 2008, 08:40 PM // 20:40   #144
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Is this an Ursan QQ thread or a SF QQ thread? OHNOES ITS BOTH!
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Old Aug 05, 2008, 12:47 AM // 00:47   #145
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Quote:
Originally Posted by optymind
This must be stopped! Start the protest against SF being buffed!
Hell no I look foward to it being buffed again.
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Old Aug 05, 2008, 04:00 AM // 04:00   #146
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FYI, linsey has inform reader of her wiki page that spectres in teh chaos planes will no be ranged attackers, another method of controlling the speed of UW because they will not group up all that nicely:P
Nice change that will slow build slightly, and not impact all other builds. Heck this alone i beleive would slow the original build down enough to be just as fast as smites. Maybe also lower the drop rate as well.
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Old Aug 05, 2008, 04:15 AM // 04:15   #147
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Quote:
Originally Posted by squiros
sf didn't need a nerf
lolwut?

So, being immune to damage 100% of the time is balanced you're saying?
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Old Aug 05, 2008, 04:27 AM // 04:27   #148
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Quote:
Originally Posted by squiros
if ecto price was a problem, the simplest and easiest solution would be to lower the ecto drop count. it's by far the easiest to implement. sf didn't need a nerf, and buffing the chaos planes made it worse for all farmers, terras, 55s, etc. the planes and sf should be reverted to 20080521, and ecto drop % reduced, and then leave it.

there's a way to solo almost every area in the game with every class, invincibility is not the issue. the issue is peen size, to which i think the peen wavers should really get over it.

there have been more than a few missions where we just didn't anticipate the enemy count, their skill variation or their position. . . and 3 hrs of work was saved by the mighty permasin. sf didn't just make a better game, it made us better people. how many of us, while trading or waiting, saw some poor guy rezone 3 times, 'LFG for MIS', each time with a more desperate plea: 'LFR for MIS 1k', 'plz help with mis, plz plz plz'; and we run them for free just because we can? i gave a friend a dwayna's grace because. . . he was my friend. sf wasn't simply a free pass to ectos, it enabled us to enjoy rather than compete. it gave us freedom, it gave us opportunities, and it gave us . . . well, ectos too =P
Yay Someone else gets it. With that you get SF back to all the PvE farmers to its normal state of farming greens and items and ecto's go back up in $ as its harder to get . People seemed to be only look at one problem aka. the skill not both aka. ecto and the skill for a solution. Also SF perm is great, I can run my friends to places or if they need help with some missions where I can use SF as a tank in some cases.
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Old Aug 05, 2008, 04:40 AM // 04:40   #149
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It was never on who could farm what. It was how fast they were able to farm. Permasins farmed way faster than any other farming build out there, faster they go the more enemies they kill. The more enemies they kill, the more ectos they get. more ectos they get, the more they sell, prices drops on ectos, high end item prices get screwed, etc, etc, we've had this discussion before.


The community call for the nerf wasn't because Sins were suddenly making way more than monks. It's because the amount of ectos (which were used as a trading currency, chosen BY THE COMMUNITY (not by Anet, like it or not)) that were flooding the market caused the dive in prices not just in ectos, but everything that was based off those ectos. Basically, in a few short weeks the Permasin was able to shatter the months and months of farming that was done by all the other farming builds. And it's not like the Permasin was slightly faster than other farm builds, it was way faster, and way more efficient.

The permasin is still usable, is it not? It is now just on the level of pretty much every other UW farming build, which means that, simply, it is slower. Welcome to UW farming, we hope you enjoy your stay.
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Old Aug 05, 2008, 05:25 AM // 05:25   #150
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Only those with huge amounts of money invested in ecto stacks were upset. Other community members also tried to look upset because they wanted to be cool too.
The rest of the community jumped on the bandwagon and used perma-sin to farm.
Ursan/consets and Zaishen chests did more to ruin the economy, if there is such thing, than perma-sin farming.
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Old Aug 05, 2008, 05:33 AM // 05:33   #151
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That's nice. I wouldn't mind going green farming again
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Old Aug 05, 2008, 06:36 AM // 06:36   #152
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Old Aug 05, 2008, 11:22 AM // 11:22   #153
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I want Uw harder & SF nerf.. ..
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Old Aug 05, 2008, 11:44 AM // 11:44   #154
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Let's make The Underworld harder?
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Old Aug 05, 2008, 11:50 AM // 11:50   #155
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Pulling enemies together isn't hard and certainly doesn't take long. And since they don't run away from you when you kill them with degen (fridgit + burning combo) you won't have to do much pulling at all.

But I couldn't care less. I'm not playing PvE at all anymore.
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Old Aug 05, 2008, 12:50 PM // 12:50   #156
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Quote:
Originally Posted by It's A Me
in all honesty

i dont give a shit anymore, they can do wtf they want
Same goes for me bro.
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Old Aug 05, 2008, 01:32 PM // 13:32   #157
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The choice of the community to use a farmable commodity as a form of currency is the problem, and now they want Anet to fix their problem. The simplest solution would be to link monetary trading to your storage and not character inventory thus allowing monetary trades higher than 100k. Eliminating the need for an item with a fluctuating value to be used for trading on a daily basis. I guess that would make too much sense.

Everyone loves their ectos but that doesn't change the fact that their only real value is to make obsidian armor and chaos gloves which the majority that desires these items already have. This takes away the need for ectos and now their only worth is to the ones that have thrown all their investment into them for trading.

The cost of an ecto does not change the cost of an item, the rarity of that item does. Ecto prices simply mean you need more ectos to "buy" these items. In the cases of the rarest items in the game permasin is useless to obtain these. You can't do DoA runs for armbraces or solo entire elite areas for the chests, so the issue comes back to ecto prices.

This is the only game I have ever played where efficiency is viewed as a problem. People scream that they want their economy stable or the trendy QQ balanced, but there is no such thing. Economies remain flexible in order to adjust to change and grow. There is no growth here because all of the economy's worth has always been determined by one depreciating item.

In the late 80's millions of people invested all their money into stocks at Apple computers. Noone told them to do this but they did because they saw it as an investment. When Microsoft came along many of them were ruined because they had no contingency and had "all their eggs in one basket". Did they complain? Yes. Did it change the fact that that is where they chose to invest their money? No.

Last edited by Damian979; Aug 05, 2008 at 02:10 PM // 14:10..
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Old Aug 05, 2008, 01:46 PM // 13:46   #158
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Welcome to Guild Wars. Here is your sign.

-Alastair
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Old Aug 05, 2008, 01:56 PM // 13:56   #159
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Want perma-sin reverted back to pre-buff, sure go with that, I find maintaining a perma-A/Me just as easy as maintaining a 600/smite, W/Rt, 330 rit, 55 necro, R/Me, etc… A revert is only going to affect one group, the casual players, so nothing would change.

I don’t think the qq’s get it or understand the game, the farmers will adapt (been trained to do that for the last three years), the people complaining accomplish nothing, and the casual player is the only one hurt.

As for farming being bad and who cares about farming, please pull your head out of the sand. Want proof of what people do in the game? Then look at what people are viewing on these forums, most of them are in “The Campfire” and most of those are in “Farming”. Farming is part of all MMO and it doesn’t matter if it is instance farming or spawn camping, people will revert to this style of game play to get what they want and ANET has to accommodate the customers.

Those wanting a nerf because of the price of ecto you might want to realize ecto had a false high caused by hording. If ecto had actually stayed so high for such a long time due to supply and demand then we would have saw a stable price increase after July 2nd nerf. If you are hoping that some nerf will raise the price you are going to be disappointed. July 2nd was so entertaining because so many people bought ecto hoping that a nerf would cause a price increase, instead they caused the price increase but the lack of demand drove it right back down. Still shows that so many people actually do believe a nerf will save the price of ecto.
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Old Aug 05, 2008, 02:04 PM // 14:04   #160
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Quote:
Originally Posted by Airstu
Is this an Ursan QQ thread or a SF QQ thread? OHNOES ITS BOTH!
It's a generic QQ thread, just think about any skill you think is overpowered, blame it for the crash of the economy, then join the QQ fest.

On topic, I dont really care what they do to SF as long as they nerf the chaos plains farm.
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